Qi, Lin and Chantler, Mike J. and Siebert, J. Paul and Dong, Junyu (2012) How Mesoscale and Microscale Roughness Affect Perceived Gloss. In: Predicting Perceptions: Proceedings of the 3rd International Conference on Appearance. Lulu Press, Edinburgh UK, pp. 48-51. ISBN 978-1-4716-6869-2
|PDF (How Mesoscale and Microscale Roughness Affect Perceived Gloss) - Published Version |
Available under License Creative Commons Attribution Non-commercial No Derivatives.
Download (962Kb) | Preview
We have studied how perceived gloss varies with the change of both mesoscale and microscale roughness on 3D surface textures. The mesoscale roughness was changed by varying the roll-off factor (β) of 1/fβ fractal noise surfaces. The microscale roughness was changed by varying the microscale roughness parameter α in the microfacet reflection model. An HDR real-world environment map was used to provide complex illumination and a physically- based path tracer was used for rendering the stimuli. Each simulated surface was rotated about its vertical axis to generate an animated stimulus. Eight observers took part in a 2AFC experiment, and the results were tested against conjoint measurement models. We found that the perceived gloss changes non-monotonically with β (an asymmetric bell curve), and monotonically with α. Although both β and α significantly affect perceived gloss, the additive model is inadequate to describe their interactive and nonlinear influence, which is at variance with previous results .
|Item Type:||Book Section|
|Uncontrolled Keywords:||textured surface, perceived gloss, mesoscale roughness, microscale roughness, specular highlight|
|Depositing User:||Dr Stefano Padilla|
|Date Deposited:||04 May 2012 17:31|
|Last Modified:||08 May 2012 12:40|
Actions (login required)